The Windows Store app simply known as Surface was updated Wednesday to enable users to customize the Surface Pen's cap button.

Up to now, single clicking the pen button automatically only launched with Modern version of OneNote, a nice feature for anyone who uses that software. For the rest of us, it was at best a novelty. Now any app or desktop application is a simple button click away. In the screenshot below, I set the single click to launch Clip Studio Paint.

Unfortunately, this new functionality is limited to the new Surface Pen and the Surface Pro 4 and Surface Book. Even when using the new Surface Pen on the Surface Pro 3, Button Customization is not listed as an option.

*INSTANT UPDATE: Brennan McCullar on Twitter advised me of the following Reddit thread that describes how to bring the functionality to your older devices. It's a little complicated and subject to being overwritten every time a Windows Update is released (in my experience, the OS will want to revert to official drivers whenever you install something not expressly created for your device). If you decide to give this a try, let me know if you have any luck: https://www.reddit.com/r/Surface/comments/3x8xzd/microsoft_now_offers_full_surface_pen_button/

The app allows you to customize the single-click, double-click and press-and-hold actions (below, left). The latter is configured to launch Cortana by default (below, right) but can also call up Cortana Ink Reminders if you like to jot yourself the occasional digital Post-It.

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AuthorRick Rodriguez
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UPDATED 11/13/15 with real-time videos. See below.

Thanks to Mashable and Lance Ulanoff's review of the iPad Pro this morning, I discovered this very easy way to capture lag, using my iPhone 6's Slo-Mo feature.

In all four of the applications below, lag is nearly imperceptible in real time. And in each, once captured at 240 fps, the delay is nearly identical while I draw at my typical light pressure. The earlier video I posted showed how bad lag can be in Photoshop if a lot of pressure is applied.

In Ulanoff's test video, the Apple Pencil and iPad Pro delivered slightly less delay, but his Surface Pro 4 strokes were broken up and inconsistent. I have no idea what software he was using on his SP4. To reiterate, in real time at the speed at which I'm drawing these loops, the lag is imperceptible to me.

Thanks to Mashable for posting a slow mo test, it reminded me I could do the same. Lag is nearly imperceptible in real time.

Applying light pressure, this 60 px brush keeps up well on a 3000 x 2000, 300 dpi canvas.

3000 x 2000 canvas at 300 dpi

1368 x 829 canvas at 100 dpi with 14B pencil

I may go back to other devices and see if the lag is better or worse. I'm definitely curious to know how much better or worse the Wacom EMR on my Lenovo Thinkpad Yoga 14 performs. What do you think?

UPDATE 11/13/15 Several of you requested real-time videos. The first one below is in Sketchook Pro and the second is in Clip Studio Paint.

No skipped strokes or problems keeping up. Video requested by reader Trista Tos.

"Creamy" results on a 3000 x 2000 canvas at 300 dpi. No dropped strokes, no major lag. Video requested by reader Richard Moreton.

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The Brad Colbow video review I embedded yesterday freaked me out. Brad's video depicts tremendous, unacceptable lag in Photoshop and worse, he identified a stroke tapering behavior that is impossible not to notice. Could I really have blown my m3 Surface Pro 4 evaluation so badly?

So I overcame my usual aversion to recording my scribbling tests and here's the verdict: guilty. The lag and tapering are definitely there, not only in Photoshop but in Clip Studio Paint as well.

The good news is that I think I can argue for a pardon, because as I demonstrate below, the problems manifest themselves in a drawing style that is foreign to me.

You have to use a lot of pressure to see the tapers. As you'll see in the videos below, I sketch very lightly and even the 60 pixel brushes that I'm using in both applications show up more like 12 px strokes. While the strokes are still tapered at that size, those tapers seem a lot more natural than they do at full size.

You'll note that as I'm scribbling very quickly, both applications have no trouble keeping up. It's only once I try to achieve maximum pressure that there's a discernible delay for Photoshop especially to complete the stroke.

In the first wobbly video (it's hard to draw while trying to frame the shot with the your free hand!), I adjust the pen pressure in the Surface app. Brad's video captured the problem with stroke tapers here as well. Despite my best efforts, I don't see them except for a couple of strokes in the video thumbnail.

This test of the m3 Surface Pro 4 attempts to show the stroke tapering issue identified by Brad Colbow in his video review. But try as I might I can't reproduce the tapering on most strokes. What's up with that?

The next test is in Clip Studio Paint Pro and demonstrates the speed and fluidity of that program on the m3 Surface Pro 4. Tapers are barely perceptible at the ends of thin strokes. It's only when I try to get 100% pen pressure that I get the little pinch at the end of the stroke.

Stroke tapering and lag are a lot less apparent in Clip Studio Paint than in Photoshop. This is a 3000 x 2000 canvas at 300 dpi. The SP4 has no trouble keeping up with my light, fast strokes. It's only when I press very hard that the stroke tapering becomes very apparent.

Hopefully the video below illustrates why I missed the lag in my written review. You hear an audible click every time I force the pen down with maximum pressure. It's a totally unnatural amount of force for me. It's also unclear how much of the lag is being contributed by Photoshop not being optimized for the new sixth generation M3 processor and its Intel HD Graphics 515 GPU.

Why my initial testing failed to spot the stroke tapering and lag: I tend to draw lightly and when I test, I'm seeing whether tablet can keep up with my light strokes. This is a 3000 x 2000 canvas at 300 dpi. The lag is evident when I press much harder than I normally do.

So from what you see here, is the tapering a deal breaker? It's definitely not ideal and may be something that can be corrected in a future update. I certainly can live with it and compensate for it. Let me know if you could do the same in the comments section below.

As for the Photoshop lag, it's harder to say whether this is a hardware, driver or software issue. The lag is present whether I turn gpu acceleration on or off. Once again, I can work around it. I don't use Photoshop for drawing anyway. But can you?

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Monday was a big day at the SurfaceProArtist.com labs as we received both the Surface Book and Surface Pro 4.

Most tech sites have already reviewed the devices, but we'll be diving in deeper to truly understand both new devices' strengths and limitations from an art perspective.

Please bear with me as I put them through their paces. Microsoft did not provide review units and so, as I have with nearly everything else I review on this blog, I plunked down cold, hard cash (err, plastic) in the interest of science.

Along with the VAIO Z Canvas and the Lenovo Thinkpad Yoga 14 I recently reviewed, the blog is running at a huge deficit for 2015. That shouldn't come as a surprise, as it's never been profitable. But I've never had to outlay as much money as quickly as I have the last month.

Please, if you have ever read anything here that is of value, if I've ever provided tech assistance here, on Twitter, Facebook, TabletPCReviews or SurfaceGeeks forums that you've found useful, please consider donating a minimal amount to the cause by clicking the button below.

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Thanks in advance for your help!

 
 
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UK-based illustrator and concept artist Lawrence Mann has a terrific YouTube channel called LawrenceCanDraw that regularly features work produced on the Surface Pro 3, Corel Painter and Photoshop.

But recently Mann has been experimenting with the indie Windows Store app Sketchable and he's already produced some enviable work.

In his latest video, Mann provides a sneak peek at the new UI and tools included in an alpha version of  Sketchable 3.0. I'm a big fan of Sketchable and its young developers Silicon Benders. Their program is without a doubt the most robust Windows Store painting app available. I can't wait to try these new features myself.

In this video you can watch me using the awesomely powerful Microsoft Surface Pro 3 to Alpha-test (Like Beta-test but an earlier stage of development) Sketchable 3.0. I'm giving the app' a good test run and really trying to make sure that I use a fair number of the tools here.

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AuthorRick Rodriguez
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The tech blog WinBeta.org sent artist Oliver Fuh to test a Surface Pro 4 and he wrote up an exhaustive post on his first impressions.

Rather than test with the default apps or Sketchable, Oliver was able to install the PaintTool SAI 2.0 beta. He captured the following video.

Check out http://WinBeta.org for more. Follow us on Twitter: http://twitter.com/WinBetaDotOrg

The store staff also allowed him to test the new pen nibs and his findings are fascinating and somewhat disappointing.

2H – the thickest nib of the four, and it’s SUPER slick. The slipperiest drawing experience I’ve ever had on a digital display, and that says a lot, as most of them are pretty slippery. It also feels like the softest of the four. I’d love to use this for super fast sketching, or for drawing extremely long, flowing curves.
H – similar to 2H in slipperiness, but with a much thinner, even a bit harder tip. It feels much more conducive to precision drawing. It’s extremely faint, but I detect just a bit more resistance when drawing with this nib.
HB – I’m can’t exactly recall, but this might be the same as the standard nib that comes with the pen. I haven’t confirmed that for sure though. This feels very similar the standard pen nib, which has a strong, if even slightly rubbery, surface resistance. This, and the standard pen (if they’re not same thing) both feel great for standard note-taking and precision stroke drawing.
B – the most grippy of the four, but only slightly more so than HB/standard. Truth be told, I had a really hard time discerning the difference between this and HB.

You can find the full post over at WinBeta.org.

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